1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173
| #include<stdio.h> #include<stdlib.h> #include<iostream> using namespace std; #define TRUE 1 #define FALSE 0 #define OK 1 #define ERROR 0 #define OVERFLOW -2 typedef int Status; typedef int QElemType; typedef struct QNode { QElemType data; struct QNode *next; }QNode,*QueuePtr; typedef struct { QueuePtr front; QueuePtr rear; }LinkQueue; Status InitQueue(LinkQueue &Q) { Q.front = Q.rear = (QueuePtr)malloc(sizeof(QNode)); if (!Q.front) exit(OVERFLOW); Q.front->next = NULL; return OK; } Status DestroyQueue(LinkQueue &Q) { while (Q.front) { Q.rear = Q.front->next; free(Q.front); Q.front = Q.rear; } return OK; } Status CLearQueue(LinkQueue &Q) { QueuePtr p, q; if (!Q.front) exit(OVERFLOW); p = Q.front->next; Q.front->next = NULL; while (p) { q = p; p = p->next; free(q); } Q.rear = Q.front; return OK; } Status QueueEmpty(LinkQueue Q) { if (Q.rear == Q.front) return TRUE; else return FALSE; } int QueueLength(LinkQueue Q) { QueuePtr p; int n = 0; p = Q.front->next; while (p) { n++; p = p->next; } return n; } Status GetHead(LinkQueue Q, QElemType &e) { QueuePtr p; if (Q.front == Q.rear) return ERROR; p = Q.front->next; e = p->data; return OK; } Status EnQueue(LinkQueue &Q, QElemType e) { QueuePtr p; p = (QueuePtr)malloc(sizeof(QNode)); if (!p) exit(OVERFLOW); p->data = e; p->next = NULL; Q.rear->next = p; Q.rear = p; return OK; } Status DeQueue(LinkQueue &Q, QElemType &e) { QueuePtr p; if (Q.front == Q.rear) return ERROR; p = Q.front->next; e = p->data; Q.front->next = p->next; if (Q.rear == p) Q.rear = Q.front; free(p); return OK; } Status QueueTraverse(LinkQueue &Q) { QueuePtr p = Q.front->next; if (p == NULL) return ERROR; while (p) { printf("%d ", p->data); p = p->next; } printf("\n"); return OK; } void main() { int i, n; QElemType k, h, a, f; LinkQueue Q; printf("创建一个空队列!\n"); InitQueue(Q); printf("判断队列是否为空!\n"); printf("QueueEmpty(Q)=%d\n", QueueEmpty(Q)); printf("创建队列的元素个数:\n"); cin >> n; printf("输入%d个插入队列的元素的值:\n", n); for (i = 0; i < n; i++) { cin >> k; EnQueue(Q, k); } printf("输出队列元素的值:\n"); QueueTraverse(Q); printf("输入插入队列的元素的值:"); cin >> h; EnQueue(Q, h); printf("输入插入一个队列元素后队列元素的值:"); QueueTraverse(Q); DeQueue(Q, a); printf("输入第1个删除的队头元素的值:%d\n", a); DeQueue(Q, a); printf("输入第2个删除的队头元素的值:%d\n", a); printf("输出两次删除队头元素后队列的元素值:"); QueueTraverse(Q); if (!GetHead(Q, f)) printf("输出队头元素的值:%d\n", f); printf("输出队列元素的个数:%d\n", QueueLength(Q)); printf("将Q清为空队列!\n"); CLearQueue(Q); printf("输出队列元素的个数:%d\n", QueueLength(Q)); printf("判断队列是否为空!\n"); printf("QueueEmpty(Q)=%d\n", QueueEmpty(Q)); system("pause"); }
|