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| #include<stdio.h> #include<iostream> #include<stdlib.h> #include<limits.h> #include<iomanip> using namespace std; #define TRUE 1 #define FALSE 0 #define OK 1 #define ERROR 0 #define OVERFLOW -2 #define INFINITY 32767 #define MAX_VERTEX_NUM 20 typedef int Status; typedef int VRType; typedef int InfoType; typedef bool** PathMatrix;
typedef enum { DG, DN, UDG, UDN }GraphKind; typedef struct ArcCell { VRType adj; InfoType *info; }ArcCell, AdjMatrix[MAX_VERTEX_NUM][MAX_VERTEX_NUM]; typedef ArcCell* ShortPathTable; typedef char VertexType; typedef struct { VertexType vexs[MAX_VERTEX_NUM]; AdjMatrix arcs; int vexnum, arcnum; GraphKind kind; }MGraph;
int LocateVex(MGraph G, char v) { int i; for (i = 0; i < G.vexnum; i++) { if (G.vexs[i] == v) { return i; } } return -1; } Status CreateDN(MGraph &G) { int i, j, k, w; VertexType v1, v2; cout << "输入顶点数G.vexnum:"; cin >> G.vexnum; cout << "输入边数G.arcnum:"; cin >> G.arcnum; getchar(); for (i = 0; i < G.vexnum; i++) { cout << "输入顶点G.vexs[" << i << "]" << endl; cin >> G.vexs[i]; getchar(); } for (i = 0; i < G.vexnum; i++) { for (j = 0; j < G.vexnum; j++) { G.arcs[i][j].adj = INFINITY; G.arcs[i][j].info = NULL; } } for (k = 0; k < G.arcnum; ++k) { cout << "输入第" << k + 1 << "条边vi、vj和权值w(int):" << endl; cin >> v1; cin >> v2; cin >> w; getchar(); i = LocateVex(G, v1); j = LocateVex(G, v2); G.arcs[i][j].adj = w; } return OK; } void list(MGraph G) { int i, j; cout << "输出邻接矩阵:" << endl; for (i = 0; i < G.vexnum; ++i) { cout << G.vexs[i] << "----"; for (j = 0; j < G.vexnum; ++j) { if (G.arcs[i][j].adj == INFINITY) cout << setw(4) << "∞"; else cout << setw(4) << G.arcs[i][j].adj; } cout << endl; } } void ShortestPath_DIJ(MGraph G, int v0, PathMatrix &P, ShortPathTable &D) { int i, j, v, w; P = (bool **)malloc(sizeof(bool *)*G.vexnum); for (int i = 0; i < G.vexnum; i++) P[i] = (bool *)malloc(sizeof(bool)*G.vexnum); D = (ArcCell *)malloc(sizeof(ArcCell)*G.vexnum); bool *final = new bool[G.vexnum]; for (v = 0; v < G.vexnum; ++v) { final[v] = FALSE; D[v] = G.arcs[v0][v]; for (w = 0; w < G.vexnum; ++w) { P[v][w] = FALSE; } if (D[v].adj < INFINITY) { P[v][v0] = TRUE; P[v][v] = TRUE; } } int min; D[v0].adj = 0; final[v0] = TRUE; for (i = 1; i < G.vexnum; ++i) { min = INFINITY; for (w = 0; w < G.vexnum; ++w) { if (!final[w]) { if (D[w].adj < min) { v = w; min = D[w].adj; } } } final[v] = TRUE; for (w = 0; w < G.vexnum; ++w) { if (!final[w] && (min + G.arcs[v][w].adj < D[w].adj)) { D[w].adj = min + G.arcs[v][w].adj; P[w] = P[v]; P[w][w] = TRUE; } } } for (i = 0; i < G.vexnum; ++i) { if(i!=v0) { printf("%3c %3c ",G.vexs[v0],G.vexs[i]); if (D[i].adj != INFINITY) printf("%5d ", D[i]); cout << "("; for (j = 0; j < G.vexnum; ++j) { if (P[i][j]) cout << G.vexs[j]; } cout << ")"; cout << endl; } } } void main() { MGraph G; int v0; PathMatrix P; ShortPathTable D; CreateDN(G); list(G); cout << "输入源点序号v0:"; cin >> v0; cout << "输出从源点" << v0 << "到其余顶点的最短路径如下:" << endl; cout << "始点 终点 路径长度 最短路径" << endl; ShortestPath_DIJ(G, v0, P, D); cout << endl; system("pause"); }
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